Resume

online portfolio

Scott Mayhew

scottmayhew2000@yahoo.com



Employment History:



2019 – present                         The Pokemon Company International: Bellevue, WA
                                                  Animator:  unannounced title
:Senior Character Animator



2019 – 2019                            Amazon Game Studios: Seattle, WA
                                                 Animator:  Crucible
:Mo-cap clean up, Key frame creature animation


2006 – 2019                            Arena Net:  Bellevue, WA

                                                 Animator:  Guild Wars & Guild Wars 2

:Character rigging and animation. 



2005 – Present                        Cornish College of the Arts:  Seattle, WA

                                                 Maya Instructor



2003 – 2006                           Cranky Pants Games:  Kirkland, WA Lead Animator

                                                 Art Lead: Destroy All Humans 2

                                                 Lead Animator:  Evil Dead: Regeneration


: Art direction on all characters and level assets.  Tutorial documentation.  Pipeline.  Process.  Outsourcing. 

: Character rigging and animation.  Cinematic animation and direction.  In-game camera work.  Pipeline.  Scheduling.



2002 – 2003                           Beep Industries:  Kirkland, WA

                                                 Animator:  Voodoo Vince


: Character modeling, rigging and animation.  Cutscene animation and direction.



2000 – 2002                           Boss Game Studios:  Redmond, WA

                                                 Animator:  Racing game, title cancelled.


: Character and environmental animation.



2000                                        Mudpuppy Studios:  Portland, OR

                                                 Contract Animation: Lego’s based game, title cancelled.


: Pre-rendered children’s game. 



1998 – 2000                           Cryo-Studios North American:  Portland, OR

                                                 Animator:  Hellboy


: Character modeling, texturing, rigging, animation.  To a lesser extent: environments, FX, cutscenes.



Education:


1998                       Masters Degree                  Savannah College of Art and Design       

                                Computer Art                     Savannah, GA

                                               

1998                       Masters Degree                  Savannah College of Art and Design       

                                Sequential Art                    Savannah, GA


1995                       Bachelors Degree               University of California, Santa Cruz

                                Fine Art                                Santa Cruz, CA



Computer skills:  Maya, Adobe Photoshop/After Effects/Premiere, Perforce, others
Also proficient at traditional media such as oils, acrylics, charcoal, pen and ink, etc.